I don’t know if what I have to say is still related to the topic, or if there is a solution already?
If it’s better to discus things under a new thread, feel free to move my answer.
Installed latest version, start Rhino and Grasshopper. Load Energy Materials using double click to the plugin while Manager stayed open. All materials appeared. Close Manager and restart Rhino.
Everything gone again besides the one Materiel manually created.
Open Grasshopper, Load Materials using Bake. Close Manager. (not totally sure if I did something else before, maybe just closed Grasshopper) Pollination Tab disappears.
Restart Rhino, still no Pollination Tab. Tried to use command line
Unknown Command: PO_EnergyMaterials
I would like to replicate your issue. Please, correct me if I am wrong, this is your issue: Pollination plugin is not loaded on your machine after the procedure you described. If it is this maybe we can have a separate thread about it.
Could you check/confirm that the plugin is not loaded?
Settings / Plugin-ins and seach for “Pollination”
CheckGeometryAdjacency is part of Pollination.RH, this is the reason why you also have issues with it.
I am not able to replicate your issue for now. But a good idea is to start a clean test. Could you try to delete your current Pollination Rhino plugin first and install it again?
Run the installer and follow the procedure to uninstall the plugin.
Close the installer without performing the successive step. Make only sure that the uninstall process is done.
Run Rhino to check if the Rhino plugin is still there (also if it is unloaded), or Grasshopper Pollination plugin. If so, go to %APPDATA%\McNeel\Rhinoceros\packages\7.0 (if you have Rhino 7 for Windows) %APPDATA%\McNeel\Rhinoceros\packages\6.0 (if you have Rhino 6 for Windows) and delete the Pollination folder
Run the installer again to install the plugin from scratch
After that I kindly ask you to perform the same procedure that generates the issue and document it, maybe recording it or taking some screenshots of the steps you perform.
Sure @mostapha !
I suggest, to start, to check the samples folder in the food4rhino installation file.
In the honeybee-grasshopper-energy-master\samples folder there is a file creating_constructions.gh.
Start there and let me know if you need more help @martin6.
I put together and example file you can use.
It defines materials, constructions and construction set and writes them onto the LBT libraries folders (just notice their location is fixed).
Be careful when writing the definitions that there are no files with the same name on the libraries locations. You might override!!
Hope this helps,
Sometimes understanding English and lots of other things is challenging quite a bit.
Your file makes it way easier to move ahead.
I also wonder if I might ask a bit to many questions at the moment?
I can see a way now to work with USER CUSTOM CONSTRUCTIONS and MATERIALS.
When I think about how to organize them I quickly reach borders in the given structure telling me it’s maybe satisfactory for the moment, but not in the long run.
Well that’s maybe a discussion in a new thread or to be delayed to later versions?
I’m sorry that I didn’t see this earlier and thanks for showing @martin6 the ropes, @ayezioro .
I don’t know what you are talking about here, @martin6 , and you would have to elaborate for us to be of any help:
Both the Rhino plugin and Grasshopper plugin load up the objects saved in that standards folder and that’s the way that you should store objects that you need to access from multiple files and plugins.
There are other ways to pass constructions back and forth between the Rhino/Grasshopper plugins that store the objects in the local memory of the Rhino/Grasshopper document. The 4::Rhino tab that’s included with the Rhino plugin installer should give you some other ways of sharing objects between the two.